Broken Compass Studios is an independent game studio with the spirit and passion of an art collective. Working directly with artists, we focus on combining art and innovative game design to bring you beautiful, unique, and life-destroyingly awesome games.
Nose Go is a Philadelphia-based artist with a passion for illustration and media arts. He mixes fine art with a contemporary style to deliver highly energetic work. His designs feature an assemblage of patterns, vibrant colors and characters derived from his imagination and his surrounding environment. Nose holds a B.F.A. in Film and Digital Video from the University of the Arts. Nose also studied illustration at Philadelphia High School for Creative and Performing Arts, Pennsylvania Academy of the Fine Arts, the Fleisher Art Memorial, and The University of the Arts. His work has been published in several books, national magazines, newspapers and documentaries.
Gab Bonghi is a graphic designer from Philadelphia who has a passion for video and visual work. She is also a fervent music, arts, and culture blogger with a taste for PR and marketing.
Matthew Anderson is a graduate student at the University of Utah Master Games Studio. He is also a co-founder of Game Makers Anonymous, an indie-games creation co-op. He has done extensive work to promote and establish video games as a viable tool in physical education and physical therapy, and has co-developed hardware and software utilized by thousands of schools both nationally and internationally.
Tyson Anderson is an avid programmer and gamer who is studying Computer Science and interactive entertainment at the University of Utah. In his career so far, he’s worn several technical hats and worked in various capacities as a software developer and information technology specialist.
Jeff Hsu is a producer based in New York with experience in mobile application development, content licensing, and digital publishing. In his spare time he is involved in designing games and playing them to the fullest!